SciFi Scene

FINAL_HALLWAY_RENDER

PLANERS

PLANERS

CEILING

FLOOR_01

FLOOR_02

GRATE

WALL

DOOR

CEILING_TEXTURE_BREAKDOWN

CEILING_TEXTURE_BREAKDOWN

FLOOR_01_TEXTURE_BREAKDOWN

FLOOR_01_TEXTURE_BREAKDOWN

FLOOR_02_TEXTURE_BREAKDOWN

FLOOR_02_TEXTURE_BREAKDOWN

FLOOR_02_GLASS_TEXTURE_BREAKDOWN

FLOOR_02_GLASS_TEXTURE_BREAKDOWN

GRATE_TEXTURE_BREAKDOWN

GRATE_TEXTURE_BREAKDOWN

WALL_TEXTURE_BREAKDOWN

WALL_TEXTURE_BREAKDOWN

DOOR_TEXTURE_BREAKDOWN

DOOR_TEXTURE_BREAKDOWN

Episode 1 of the short series I created during my diploma course. Javier Perez's amazing Artstation course helped me to create this hallway. Maya is used for creating characters and planes. All the textures are designed in Substance Designer. Rendered in Unreal engine. Composition was done in After Effects. Hope you will like it.
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Enjoy with headphones🎧.